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	<title>Comments on: Designers love constraints!</title>
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	<description>design management practice</description>
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		<title>By: Marjolein de Wilde</title>
		<link>http://day-by-day.park.bz/2010/01/111/comment-page-1/#comment-15</link>
		<dc:creator>Marjolein de Wilde</dc:creator>
		<pubDate>Thu, 20 Aug 2009 10:43:36 +0000</pubDate>
		<guid isPermaLink="false">http://development.park.bz/blog/?p=111#comment-15</guid>
		<description>This observation was confirmed as well during the workshop we held with a group of senior design managers from leading industries in May this year; something we now refer to as the &lt;strong&gt;Black Island Paradox&lt;/strong&gt;. When we asked two groups to take on a journey (in different contextual settings) the outcomes were remarkable. Within a more &lt;em&gt;negative&lt;/em&gt; scenario, both groups were able to: 

&lt;strong&gt;1.&lt;/strong&gt;	Better set (shared) goals and priorities
&lt;strong&gt;2.&lt;/strong&gt;	Better allocate their resources
&lt;strong&gt;3.&lt;/strong&gt;	Be more efficient in decision making
&lt;strong&gt;4.&lt;/strong&gt;	Function better as a team
&lt;strong&gt;5.&lt;/strong&gt;	Come up with more creative ideas and solutions to change the game

So even though the financial crisis at the moment is hitting most companies hard, there are a few positive side-effects to be sought for by design managers, as crises confront us with constraints that may actually lead to better performance and outcomes!</description>
		<content:encoded><![CDATA[<p>This observation was confirmed as well during the workshop we held with a group of senior design managers from leading industries in May this year; something we now refer to as the <strong>Black Island Paradox</strong>. When we asked two groups to take on a journey (in different contextual settings) the outcomes were remarkable. Within a more <em>negative</em> scenario, both groups were able to: </p>
<p><strong>1.</strong>	Better set (shared) goals and priorities<br />
<strong>2.</strong>	Better allocate their resources<br />
<strong>3.</strong>	Be more efficient in decision making<br />
<strong>4.</strong>	Function better as a team<br />
<strong>5.</strong>	Come up with more creative ideas and solutions to change the game</p>
<p>So even though the financial crisis at the moment is hitting most companies hard, there are a few positive side-effects to be sought for by design managers, as crises confront us with constraints that may actually lead to better performance and outcomes!</p>
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